>>29013807>Muh difficulty>Muh casual gameplayyes the games have been watered down but lets investigate why.
>Pokemon Red and Blue came out in 96>It was a new game with new albeit broken mechanics>a new idea to most gamers>lots of at the time unknown features and game elementsOf course the game was difficult as balls we had no idea what was going on we only knew the bare minimum of info about the game. Fast forward to the release of Gold and Silver
>Updated game>Game difficultl upped after elite four>two new types to mix up the game>new moves etcThe games were difficult because again not much was known about the games before they came out but the basics we learned from Red and Blue aided inlearning about Gold and silver
>Gen 3 threw in new pokemon and pokemon abilities>gameplay was shaken upThis time more was known about the game but the introduction of the abilities added a new level to the gameplay.
>Gen 4 gave the physical special split>battling, training and raising pokemon was now different to a degree>more new pokemon and movesMore info about the game before hand made the game a bit easier but the new mechanic added difficulty
>Gen 5 new battle types>really odd level scalingTo me the difficulty in this game felt forced to the the slow pace and forced use on new unknown typed pokemon.
>Gen 6 We knew about 90% of the game before it came out.>Mega's, stats and new type was revealed in advance>changes to the IV and EV's of pokemon made it easier to OP your pokemon via special training.>exp curve seemed to have been reducedBut we knew basically everything about the games before they came out, years of experience allowed us to pre plan and prepare ourself for the game.
And i'm sure gen 7 will feel the same as Gen 6 because we have been spoonfed so much information about the game before hand.
If you go back and play RBYGSCRSEDPP none of them are actually difficult when you know what you're doing.