>>28864688>The overworled poison was just a personal example of how ailments could cause problems even outside of battleIIRC poison was the only ailment that had any effect outside of battle and I don't at all see how overworld damage is necessary to teach people that status conditions are bad when they're already watching chunks of life disappear after every turn along with a message that makes them pay attention to that loss. Even without overworld damage healing right away is the best option, it's just not mandatory.
Pokemon is about battles & exploration and if you can properly manage a poisoned pokemon through whatever battles it encounters you shouldn't have to take a bite of a shit sandwich because you didn't take the optimal route through a cave. Removing overworld damage makes Pokemon less tedious and if some sub average kids fail to learn that poison is bad because they didn't have a screen effect & sound I really couldn't care less.