>>30449593More floors in a dungeon, PSMD was the closest to giving me problems with balancing hunger, just a few more floors would have given me that optimal feeling of survival.
Bring back species-unique items.
Bring back RNG missions (even if it's just for on-the-side bullshit).
Either keep working on "strategies" for your AI or rework the Intelligence system from previous games. Personally I liked that with enough intelligence you could get skills that would set you apart from mons of equal level and identical species. My only problem with it was the skills felt very linear, there was very little instance where you'd get skills you'd want to toggle for different situations.
I loved PSMD because for something that changed quite a few things that we expected game-to-game it changed them in at worst a neutral way, in my opinion.
Sky still holds the best for postgame attractiveness because of that RNG though.
What about you?