>>56350358Two ways.
>APretty much the same as it is now, only instead of performing the boost/lower animation five times with a single line of text each, just have one boost and one lower animation. In the text box, put "The wild Klawf's X, Y, and Z rose!" for the boost animation, then "The wild Klawf's U and V lowered!"
This keeps the same UI, just cuts down the amount of animations.
>BBetter way would be to pull up the Pokemon's stats window on the right and show the arrows applying for the stats.
Like pic rel, just imagine the Pokemon's card moving in on the right, arrows popping up, then slides back out of frame to the right.