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>starters: grass/flying capercaillie (heather cock), water/(poison or dark?) crested newt, fire/fairy red squirrel.
>regional bugs: peppered moth that evolves into different forms depending on if you evolve it in the wild or in a town. hummingbird hawk moth because they're pretty?
>regional rodent: normal/ground vole to water/ground water vole, plus their predators stoats which get ice type with evolution into the ermine winter morph.
>grass/dark foxglove foxes and grass/fighting dogrose foxhounds
>regional birds: fire/flying firecrests, fairy/flying merlins getting an obvious wizard theme, dark/flying black swans with a queen of hearts theme playing on how all swans on the themes belong to the queen, water/flying kingfisher
>fossils: megaloceros based on the horned god cernunnos and with design drawing on celtic body paint, and ichthyosaurs based on viking dragons and ships
>ghosts: ghost to ghost/dark based on the numerous 'black dog' ghost myths and something about churchill referring to his depression as his black dog, and ghost monks inhabiting ruined castles, maybe something to do with flagellation i dunno
>pseudolegend: dark/water kelpies
>legend trio: heraldic lion, unicorn, and dragon
>mythical: based on fairy/changeling. would be found imitating a human.