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How would you describe the archetype that defines a type's general characteristics for the moves in it's pool and the pokemon in it's roster.
E.g.
>Steel type pokemon tend to be very physically tough, with generally poor speed and offensive capabilities that lie on the above average side for one damage type or the other with few mixed attackers. Steel status moves are generally concerned with modulating the potency of their already powerful offensive move pool. Steel's entry hazard move is unique in it's layering ability which synergizes with Steel types longevity. The type's immunity to poison and toxic are symptomatic of a large disregard for status effects as a whole, fighting almost entirely on pure power and toughness, forgoing even recovery in favor of more endurance.