>>51227456>instead of a Pokemon.that wasn't your argument
>Sometimes you're already in the middle of a room when they walk inyou keep saying things like this. it seems you're only satisfied by a solution when it works 100% of the time. but if it did work 100% of the time, the game wouldn't be fun. it would just be putting square shapes in square holes. when the best tactic doesn't work, you use a different tactic.
>can you "Look Around" in Super like you can in DX?yes
>Which brings us back to Seeds, Wands, and Wonder Orbs.which brings us back to alliances and positioning
>the challenge ought to come from resource management and total survivalif you don't have to use your resources to fight enemies, then where is the resource management? the 1 PP you lose when you beat enemies in one hit?
>it shouldn't take multiple STAB Water Guns in order to defeat an Onix. That's bullshit.what's bullshit about it? enemies having a lot of health is bullshit?
>So that I can have an Arcanine with Heat Wave?what is the purpose of playing as Arcanine instead of Growlithe? what does Arcanine do that Growlithe doesn't?
>I worded it like that in the original post because I was still under the impression that you couldn't unlock more missions until you defeated Salamence.then why say 'defeat' when your problem isn't with defeating it?
>emerasjust because you like when the game is a certain way doesn't mean that anything outside your preference has no value
>grindingthe time it takes to get resources is part of the game balance. otherwise, it wouldn't affect game balance if the first dungeon in the game gave enough experience and money to max both out.