>>56260197>>56260220Thanks bros, it's review time now I guess.
Oh boy, where to begin. This review will almost certainly take 3-4 posts as there's a lot to talk about.
This review's format is going to be a bit different because it's hard to break things down into simple things I like, dislike, and are worth discussing because the game doesn't maintain consistent quality (or lack thereof) on any of them all the way through the game especially once you start jumping between characters.
Lets start with the things that do stay consistently excellent throughout
>Presentation, Spritework, Animations, Sprite choreography, worldbuilding, atmosphere, Truffles, FearowIf these are important to you as a player in what you look for in games, this game is probably worth your time regardless of all of the other issues, of which they're as plentiful as they are severe.
>PacingThis game's pacing starts wonderfully with a slow investigative gameplay where you uncover information both about your case but also about the world around you. The gameplay, tone of the game, and narrative unfolding work in tandem to deliver an excellent experience...for the first few cases. After the big reveal of the Don's identity, everything shifts and not in a good way. Cops who were once friendly with you at crime scenes are now actively antagonistic and apparently always hated Syl, you're bombarded with a laundry list of mostly unlikable new characters, you jump back and forth between Sylvester who, despite being a spineless cuck, is at least in an interesting and sympathetic struggle and Mordecai who is basically rewritten into an entirely new character once his bank account number goes up (this isn't the message you think it is, writer. This isn't "crime makes people do niggerish things" you intend it to be, it comes off far more as "being wealthier improves your personality and behavior from what it was" which I assume is not your intent).