>>50199537I sometimes think about the point of ROMhacks.
When you get older you realize the games are shit---not necessarily fundamentally so, but hampered by design decisions tuned to the playability by children.
In a way, a ROMhack that aims to fix games and nothing more, should aspire to being a replacement for those games. But an issue arises where the quality of that hack becomes conflated with the original game. Nevertheless I think a simple recording of the differences in a changelog would suffice to prevent such misconceptions from spreading, but staying grounded in a reminder of what all precisely needed to be adjusted in order for this superior product to come to being.
I think about it from my perspective. I personally am unimpressed with GSC as games and think they are pretty flawed. At the same time I don't think the base there is unsalvageable.
If I were to have children, I think it'd be important for them to have an authentic GSC experience, but at the same time I'd determinably prefer if they played a fixed ROMhack rather than the base games, which would be a waste of time in the current year, and just have them read through what they missed by not playing the original.
So I think rebalancing ROMhacks that stay faithfully within the bounds of the original while sticking to adjusting values and changing numbers around are worthwhile, with some caveats for the sake of accuracy of the gens' legacy.