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Ladies and gentlemen, how do we fix the metagame?
>All weather-inducing abilities now act as their move-counterparts; lasting only a few turns
>More distribution of hazard removing moves
>Abilities that remove a layer of hazards upon entry
>Substitute won't block status but blocks whirlwind/roar
Any hypotheticals welcome.
>inb4 OP is a faggot
We need