>>32467872Well it's the right one, and I'm not gonna totally disagree with you if you're not into that.
At any rate, the Signature Skills were just a way to help give people a more distinct role in quests. Some of them are complex and depend on the GM like the alchemist above, but others are simple and potent like Maple's ability to freely switch once at certain turn intervals when adjacent to her Pokemon.
Anyway if you are Ofus or someone else who joined in what I estimate to be December-February, the entire structure of admins has been changed. An event happened that brought us to a new region for the sake of giving now-experienced people to rework a setting from the ground up instead of just winging it like Sileda, which was useful largely for experimentation's sake. That person who probably yelled at you a lot is gone, we aren't holding up progress for the sake of some far-fetched plans with an evil team, and roll20 quests are getting cranked out with more frequency and quality than ever. Worldbuilding is now something much more accessible to everyone and has been fun to work with since the event. The people who left were generally the ones that never RPed or never even got around to finishing their characters, along with two mods who weren't going anywhere with their work and decided to step down.
Trainer school was never gonna happen, it was the plan back in like late 2015 but we dropped it fast. The girl who can meld with her Ditto is obviously still there, and is mine, and I believe that with input of others I have struck a good balance with its usability and in-universe sensiblenesss.
I understand if not, but I would like to challenge you to show what sort of well-written character you'd propose.
>>32467872We chat through Discord, but we run quests through roll20. Or sometimes just text, but anyone who knows how to work it (which is most of us) will go through roll20. I'd explain more about our casuals+quests structure but I'ma be late to work.