>>54372250That is my biggest pet-peeve with femdom games and something I'm trying to fix. It's important to focus on what's happening post-enslavement, rather than before it, especially in terms of gameplay. Another option is to just structure it like a visual novel, with multiple "paths" to take.
There must be some incentive for the player to not give up besides "progressing the game". This is always the hardest part, and can be solved either with mechanics or story. For story, maybe if you're enslaved to one of the Gym Leaders/Champions, you lose Affection with them when defeated in field battles.
>>54372281I might post it on /d/ some day, it's still kinda empty in terms of story.