>>39611452It's an issue with the normals not extracting properly. Turk hasn't figured out the solution yet to getting them out correctly w/ his script. The script extracts the models, but none of the vertices are merged, leading to thousands upon thousands of doubles. You'll have to fix it manually for the time-being, which isn't too difficult to do. For most models, it's just clicking 3 things. For others, you might have to make a shape key with their mouths opened so they don't get merged shut.