>>51625302that day would be far far from now. the models, textures, and animations etc do not take up that much data, 1000 Pokemon transferrable to SwSh was completely feasible. it must be because of time restraints making it infeasible to overcome some technical workload that's never been exactly specified and may not actually exist, or it's just to promote Home subscriptions or hype up DLC. there is no other explanation. either way, it is a consequence of their greed and/or yearly releases.