>>50102067I run a SUPER degenerate Pokemon tabletop. I even introduced a sort of "respawn point" at the very beginning of the campaign, and established that any Pokemon digested in a Mystery Dungeon respawn at the entrance a few minutes later.
I almost definitely overtuned the vore mechanics too- at half health, the chance of a given Devour attempt succeeding is a bit better than coinflip odds, and then it gets significantly harder to escape once they're in, at which point they're effectively out of combat. And they heal the pred every turn with the same efficiency as Leftovers.