>>53204279Here are some abilities I made for some Fakemon Im making.
For a Water/Fire crab chef:
>Autotomy: when the user hit with super effective physical attack it runs away leaving behind a delicious claw for it's ally. When an ally switches in they regain some HP. Abilities for my mascot legends:
>Autochthonous Chaos - stat stanges, and effects of status moves are inverted when user is active. >Primeval Order - stat changes, and held item effects are rendered inactive when user is active.Ability for my pseudo:
>Chloroplasty: user gains the benefits of the grass type, but none of the weaknesses.