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Some sort've abandoned Hospital or Sewer System, with a gigantic flatscreen monitor. On the Monitor, I would issue "games", a PG friendly iteration on the Saw formula - except my games are heavily dice-based, incorporating things like Saving Throws, Skill Checks and even a rudimentary class system that you'd get to pick from at the start of the challenge. Another key change is that with the Gym battles, you'd roll initiative instead of acting on speed stats. If you "survive" each challenge, you get to battle me