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Started on Stella's team. I tried to make it chalenging, but I may have gone a bit overboard.
For Anvelid, Bulldoze is one turn, but the speed lowering might be a problem for Magnitogre's Gyro Ball. Stealth Rock fits well for flying types trying to come in on DIg, but it's an egg move, so I don;t know how people feel about that.
Crawglock has Energy Ball for Iguadium, but Charge Beam could work too and also has the chance to boost.
Toxic Protect might be too much for the second Gym. Rest is anlternative to heal, Bulldoze is to get rid of Steel and Poison Types that can't be toxic'd, and Wild Charge is for Iguadium.