>>57073702>We could've pet and fed NPC mons?■Interactive performance specifications
■Planning intent
- One of niji's themes is "LIVE".
With the goal of expressing Pokémon as living creatures that exist right there,
we will implement a field performance that enhances Sango's "Interactive Demo".
■Concept
"To make the world where we live alongside Pokémon feel more familiar"
By showing Pokémon moving about vibrantly in nature and offering the experience of actually interacting with them,
we aim to create a world where people can feel closer to living alongside Pokémon.
■ Specifications
■ Overview
- When you talk to a Pokémon placed as an NPC in the field (limited to about 10 of the NPC Pokémon placed in the field. Includes Ride Pokémon that are treated as NPCs),
After the conversation, you will be asked "Do you want to love XXX (Pokémon name)?"
If you select Yes, you will be transferred to the PokéParler+ screen.
-The actions that can be performed after switching to Parure+ are limited.
By "petting once" or "feeding a Poké Bean once", the parameters will reach MAX, and the event will continue after returning to the field.
For details on the parameters, please refer to the [Contents] column below.
[Notes]
-The script processing implemented in this specification (calling the Parure screen, returning, etc.) will be implemented as a general-purpose mechanism that can be used with other script events.
* For Ride Pokémon
- One thing: Ride Pokémon are wearing saddles, so when the screen goes dark when you switch to the Pokémon Parlor+ screen or when you return to the field from the Pokémon Parlor+ screen,
a "rustling, rustling..." sound effect will play to indicate the saddle is being put on or taken off.