>>22636474>This is just one of the many problems that should have been addressed during development. It is just visually apparent.It's a throwback to the RSE cave graphics. Pic very related. Do you see the "pillars" in both pictures?
Also,
>nitpicking this fucking hard>Anyone else notice that the game locks up while loading passerbys after you connect online? That didn't even happen in XY. It's almost look like they started development on ORAS from an XY beta build and didn't bother adding in any of the fixes....The game is loading the Secret Bases and Mirage Islands when that happens. It didn't happen in XY? No shit, Sherlock.