>>41844131Make the final Pokemon game. From thereafter, only expansion packs and maybe ports to new Nintendo consoles will happen.
>only 80 new Pokemon for now>access to 4 regions of your choice: kanto, johto, hoenn, or sinnoh>retcon gen vi+ out of existence, unova is a maybe, not sure>when you beat the elite 4 of your starting region, the second region opens up based off of your choices >each combination would be a unique story with slightly different characters>example: kanto->johto is different than kanto->sinnoh (duh)>post-game is the other two regions, which also have altered stories if they aren't your first two>to keep you progressing, EVs are now only earned at level 100, not automatically assigned built up for assignment >to assign EVs you have to go through stat specific challenges, like DEF being a sort of league of ultra defensive pokemon to beat>these are non-catchable bosses, like totems, but even stronger, single-player dynamax i guess >once you win, you are the champion of the EV league and can add the EVs>this gives you a reason to explore the 3rd+4th regions after beating the second region>only way to trade pokemon with EVs is to beat all the stat dungeons so you can't get overpowered>also EVs go way up beyond 252, numbers are balanced accordingly, some pokemon will reach 999 in stats>hidden abilities can be activated on all pokemon through specific, lore-driven challenges>also, berry farms, visual night/day emulating the soul in GSC, seasons, contests, trainer card customization, pokeball crafting>optional triple-battle only mode for the story for some spiciness, also 3 difficulty settings: normal, hard, and drayano>also it's entirely in 2D with hand-crafted beautiful sprites and animations>>41844259Your armor idea is pretty cool. It would be difficult to give every pokemon visual armor choice so maybe the armor has to be invisible like most RPGs. Certain items show up though, like FF-tier Ribbons that are easily added.