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Do you think it'd be interesting to see the player character gain more influence in battle? I mean like straight up attacking the wild pokemon and lowering their health?
Like, give the trainer a move list of a few moves they can use to help out their pokemon, some could be status (sand attack), some could be attacks (maybe a punch that makes the opponent flinch), or even allow the player to use gimmicks that could up their stats (even something like a cheer that ups pokemon attack would be neat).
Of course, I'm not talking about gimmicks like Dynamax (pic related to show how stupid that would be) or Mega evolution, but in terms of what I said above, what do you think they could add?