>>52647873Johto's route design had some highs but was kneecapped by a perplexingly low level curve. It was one of the only games to utilize Surf as a bonus bypass to dungeons. You could choose to go through Mt. Mortar the long way if you didn't have surf... Or could just wait until after you beat Morty and then head that way. That kind of choice is good. Wish that GF tried to iterate on those kinds of informed choices instead of scrapping them entirely after Sinnoh
Pic related, this route's whole theme was "signpost, but lots of them"