>>57097239cool, I like the concept a lot. I would add a couple optional paths, maybe one locked behind an HM you need to come back for. and
>>57097435 is right, the elevation is kind of a clusterfuck. I don't know if that's something people would notice while playing, but it could be cleaned up a little.
since we're posting maps and this thread is chill, this is a town I'm working on. I feel like it's missing something but I can't place what.