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Okay imagine a game like the viva pinata games
>set in Orre
>goal is to make Orre more hospitable
>you gain access to different habitats (bigger than viva pinata gardens) gradually
>partner pokemon that help you improve each habitat
>the way you improve a habitat will attract different pokemon
>the pokemon you attract will also have an effect on what other pokemon are attracted
>ie, you attract a vespiqueen and are more likely to get combee, you attract seviper and zangoose stays the fuck away
>pokemon you befriend enough can be added to your "party"
>some trainers/pokemon may require you to defeat them in battle to prove your worthiness to gain a habitat/them as an ally for your "party"
>actual plot so that it's not 100% daycare sim
>shadow pokemon can be rescued from trainers and purified with the right conditions in your habitats
>meeting so many conditions with a habitat triggers legendary side-events
>connectivity with GO and mainline games
>purified pokemon have greater chance of good IVS and get their HA.
>once so much of your pokedex is filled out/so many conditions are met you can import pokemon like pokemon ranch