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So, I'm running into a problem in pokecrystal where some Pokemon don't load the right palette.
It started when I tried to edit Bellossom's sprite. When I imported it, every Pokemon below Bellossom on the "palette_pointers.asm" list loads the palette above where it's supposed to. This leads to every Pokemon loading the shiny palette of the Pokemon above it on the list.
Anyone know what's going on here? I've already checked the file and they are all pointing to the right places.
Pic related. Bellossom with shiny Ampharos's palette and Octillery with shiny Remoraid's palette.