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>Mega Evolution needs to be a mainstay and there doesn't need to be any new battle gimmicks when they can just elaborate on it instead.
>Every Pokemon should have the chance of spawning with a slight primary color variance with the current design being the most common such as in Stadium 2 where they can be tinted slightly differently, like how sizes are now random. Shiny Pokemon should remain the only major deviation from its primary colors.
>Trainer battles should actually be designed as a decent challenge now that they're entirely optional encounters and the EXP Share is now mandatory.
>The post-game should be the bulk of the game design focus for a change. The gym leader challenge/evil team takedown main story is routine to make at this point. Many fans continue to play the games after the story is done, so focusing most of the design around what you do after becoming a champion would make the most sense.