Quoted By:
Trappin -> Gnashurtle
Type: Steel/Dark
Ability: Strong Jaw/Arena Trap
Can learn: Bear Trap (Steel-type - Traps the foe for 2-5 turns while inflicting damage)
Glorm -> Chrysalight -> Nightflight
Type: Bug -> Bug -> Bug/Electric
Ability: Illuminate
Can learn: Tail Glow and Thunderbolt
Bentherm -> Hydravent
Type: Water/Fire
Ability: Poison Heal/Flash Fire
Can learn: Scald and Flamethrower
Servolt -> Plasmile
Type: Electric -> Electric/Fire
Ability: Speed Boost/Acceleration (Stab moves get +1 priority)
Can learn: Spark and Nitro Dash (Fire-type - Allows the user to strike first)
Anelich -> Parasuck -> Draculeech
Type: Dark/Poison
Ability: Blood Suck (Increases the power of Draining moves by 20%)
Can learn: Vampire Bite (Dark-type - drains the foe's HP and restoring the user's own HP)