>>48729535>How could they have used it to their advantage?By expanding on what RSE already did. Ocean routes with more variety in mons, dive spots, unique scenery like underwater volcanoes, etcetera
>That exist in every single fucking Pokémon games to date?At least in most of the games you get to see a route or two ahead and up until gen 5 it was usually soft roadblocks that involved shit like HMs, it's very obvious when it's a retard sitting in front of the gate like 'WAOW DUDE YOU HAVEN'T SUCKED OFF GUZMA YET YOU BETTER GO HIT THAT GYM UP AND DO THE VILLAIN FIGHT'
>I do agree that Z moves were a pointless addition but not introducing more Megas was a great choice. Fuck that shitty gimmick, and every thing that followed it. But if you were a really brainless tard that liked Megas, at least you could actually still use it in the game so you still got no room to complainThey could've made them better instead of dropping them immediately. Either full arse a job or don't bother at all.
>And what's the issue? It's better than shit like the DLCsBecause there was NO fucking reason for them to be 2 separate games AGAIN when any third version up to that point was standalone.
>Except said boss rush also adds more to the multiverse shit that was only teased in ORAS and also give genuinely fun interactions between the villains. It's nostalgiabait done right. Also the catchathon you mention at least offers more than in the previous game, because you also get increased shiny odds for normal Pokémon there and get to visit cool locations for the UBs. It's not the Battle Frontier or PWT, but so far it's the next best thing when it comes to Pokémon postgame'waow dude I got the different coloured mon that was already easy to get and I saw the villain with no personality like last time!!!!'
>It's very handholdy but the story is one of the better ones in the franchise. Not a high bar but stillExcept the point was never the fucking story. Tajiri had it right with minimal story