>>23186560>FalloutThe more insanely strong moves with recharge the merrier.
>Day TripperI love the idea. Basically Low Kick which height as a factor instead of weight. You could add base BP to ir.
>SurplusSounds pretty gimmicky.
>Acid RainWithout additional effects I don't like it.
Should steel be immune to it anyways?>SacrificeNo. It's stupid and cheap.
>GrindstoneHoly crap. I like it but I wouldn't give it to Dragonite or Gallade.
>Nightfall>DaybreakI'd say they are overpowered homever your distribution is amazing. Good.
Pretty nice ideas overall.
>>23186617This is just stupid.
>>23186642>WinkIt's nice but I'd prefer using existing Attract.
>Angry SlapAmazing, Increase its BP though. 60-70 is more reasonable.
>Alluring DanceHoly crap, what a dick move. I like it.
>>23187360>WormholeIt's okay.
>RobotocizeI like the effects, I don't like the description. Doesn't sound like something from Pokemon.
>Mirror ScreenYou might want to rewrite its description. Because it sounds like weaker confusion.
>Tree FellerGood idea and you balanced it pretty well. It's weaker than Power Whip but has good secondary effect.
>Electric ChairNo. Its name and description are nightmarish while the effect is just bad.
>>23187893Just make electric move with super effectiveness on Grass and Ice (Freeze-Dry is similar).
>>23188106>Force FieldI can see it having its uses. Distribution would need to be well made though.
>Anticipation StrikeComplicated and possibly overpowered.
>OverloadShockingly nice.
>>23188137I didn't understand it properly. I thought you meant taking everything what enemy healed (returning to the starting point) for some reason.
It's a pretty sick move actually. Reminds me a little of Foul Play (both punish enemy for using certain moves).