>>53914029I just find funny the double standards
>Pokémon doesn’t scale enemies>REEEEEEEEEEEEEEEEE>Zelda doesn’t scale bosses>best game ever>Pokémon world is empty because you only explore to catch more mons>actually let me tell you why exploring to clear baby tier puzzles is good game design>Pokémon has too much hand holding>Uhhh a 2 hours tutorial floating island isn’t so bad to be honest>unskipable cutscenes? GF is years behind other companies>another memory of Zelda being stupid about a story I already figured out? Nice let me make some popcorns>forcing me to play the game to catch pokemons? I don’t even like turn based combats>*open menu**attach**mash button* this is *part breaks* *open menu**attach**mash button* actually *sword breaks**open menu**pick weapon**attach attach**mash button* fun *get opal as a reward*