Quoted By:
>There are now hazards that you can set up on your side of the field that can give benefits to your teammates, including
>Healing by 25% on switching in
>Increasing one stat by 1 stage (not including evasion)
>Curing certain status
>Activating certain abilities early
This does not include Weather or Terrain as they benefit both sides. Light Screen, Reflect, and Aurora Veil also do not count as they are temporary.
How does this change the meta?