>>50298963Let's get UNCONVENTIONAL.
>Attacker>long-ranged autos, special attacker.>evolves at level 3, then level 5.>Compound Eyes (Scatterbug, Vivillon): Manually activated. Mark an enemy within auto attack range. Your moves have additional effects against marked targets, and the mark lasts until the target dies, leaves auto range, or you use this ability again. Cooldown of 13 seconds.>Shed Skin (Spewpa): Status effects inflicted upon you only last half as long. Stuns, throws, and shoves are unaffected.>every third basic attack is boosted, exploding in a radius and slowing marked targets (or the initially targeted pokemon if you are currently Spewpa).Move 1: String Shot (learned at level 1)
>Deals no damage, but slows the enemy down for a couple seconds. Ranged, sure hit. Slow is stronger against marked targets, or any target if you are currently Spewpa.Move changes at level 5, and upgrades at level 10.
Option 1: Bug Buzz
>Fire a slow, piercing sound wave that deals damage. At the end of its range, it explodes, dealing additional damage and temporarily lowering the special defense of any enemy caught in the radius. If there is a marked target, it homes in on them and explodes when it reaches them. Upgraded version moves faster and travels further.Option 2: Hurricane
>Stand still and cause strong winds where you are aiming. Enemies in the wind take damage and are slowed. If they are marked, they are shoved back instead of slowed while in the wind. Upgraded version lasts longer.1/2