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>Gens 4 and 5 poisoned the quality of Pokemon designs by a large margin because of stuffing in too many Legendaries, ugly cross-gen evos, and ugly rehashes of older mons
>Gen 6's Megas were in large part an awful addition because many of them were ugly and powercreeped the game too much with their +100 stat changes, and people only want them to stay because they already accepted and got used to them
>Z-moves were only good for 2-turn moves being done in one turn and Z-status moves giving stat-adjusting effects
>USUM were the best games in the series and would be perfect if cutscenes were skippable and loading times were accelerated
>Sword/Shield will be great despite missing mons because the first league run is what defines a mainline game