>>57069310"A Pokemon that will guide you!"
In a complicated dungeon, there is a Pokemon that will move you towards the goal.
In some cases, it might be good to have a Pokemon that is used by a bad guy and that tells lies.
Pokemon interaction event number 2.
"Pokemon that give you items"
If you grant the wish of a Pokemon that wants a berry or something,
they will give you a rare item in return.
The third Pokemon interaction event.
"Pokemon that will become a bridge"
When you can't get across a river or pond, water-type Pokemon will line up and become a bridge!
This is an event where you can interact with Pokemon, and it's also an idea for unlocking blockers.
"Expressing the diversity of horns and fangs"
Each ROM has a Pokemon with a different shape of horns and fangs.
Hatching eggs is more fun when the male/female combination, not just the ROM, affects the eggs.
Setting rare shapes will encourage trading and other activities.
"Victory Production"
When you win a special battle against a gym leader or boss,
not only will your trainer, but the Pokemon who was left on the battlefield at the end
will celebrate with you!
The intention is to display the trainer and Pokemon at the same time.
It's also a production that makes you feel the bond between them.
"Which one should I take on? In the case of challenging a Pokemon gym"
You can attack the mid-game Pokemon gyms (3rd to 6th) in any order you like.
Trainer data is adjusted based on the number of badges.
In order to highlight the differences in types, there are no costs involved with the gimmick.
"No Item Battles"
As a simple Pokemon battle.
There are concerns that those with knowledge will have an advantage,
but we hope to lower the barrier to entry for
beginners by reducing the number of factors they have to think about.