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>most predictable and unidimensional mon since wobbuffet
>only had a single set and was ALWAYS lead
>no offensive presence unlike speed form
>mediocre speed
>set up bait to lots of dangerous sweepers
>hazards became really easy to remove in gen 6 with defog, resulting in this guy being a wasted slot many times
>in gen5 where rapid spinning was the only option and could be blocked without effort it took many years to get banned,
So why did Smogon ban this guy?
>but muh deosharp
even today all teams that rely on defog have to carry a bisharp counter, if bisharp was what made hazard stacking broken then it should have gone instead