>>53964422>its way too wide and doesnt convey the same primal energy of its spriteThe sprite itself is off model, it's neck is a smidge too short and it's head is too big. It's proportion are "Scrunched" in general compared to it's official art, a problem quite a few BW mons had (most noticeably the box legends with their chibified proportions)
>where their 3d idle made no senseIt's B/W flying animation is the one that made no sense, given it's described as a poor flier even in those games. This is the same problem Purrloin ran into where it's B/W sprite completely missed a dimension of it's design (in it's case, the fact that it can stand on two legs), and now people are bitching and moaning about it's 3D model taking the effort to show this a literal decade later because they didn't know any better. If you think it should stand then fine, but acting like it's misinterpreting the mon is nonsense