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These games are shit.
>The Difficulty: I know Pokémon games aren't meant to be hard, and that, if you use items and play on shift mode, none of them are even close, but you can add whatever autistic mono-gen-nuzlocke-whatever rules to these games and they're STILL piss-easy.
>Lucky Egg: This is probably one of the bigger drivers of the lack of difficulty. It's not engaging when you're 15 levels above your opponents at all times without even grinding for it.
>Hidden Abilities: Instead of using such a feature to buff weaker Pokémon, GF decided "Hey let's just shill CHARIZARD instead." Typhlosion, Feraligatr, Serperior, Emboar, and Samurott got their Hidden Ability in Gen 6, so no they aren't included
>This game marked the beginning of serious CHARIZARD and KANTOOO shilling. Gen 4 was good, damn it.
>Dragon Type: This Mary-Sue suddenly-better-than-all-the-rest Type slapped the potential to buff Ice and Bug right in the face. Imagine for a moment, if Ice got a Dragon immunity and Dark resistance. It would actually be good.
>Obnoxious, drawn-out, unskippable cutscenes
>Mountains of Rivals, each more boring than the last.
>These games sowed the seeds for Sword and Shield by focusing so sharply on the regional dex, IMO trying to mentally prepare people for the Dexcut