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The bad news for haters (of which I'm one) is that Pokemon usually has strong theming. From day 1, the creative side of Pokemon has always been compelling.
>Kanto was man vs nature + the cosmic mystery
>Johto was about the human/Pokemon covenant
>Hoenn was very rich, going so far to tap themes like collectivism vs liberty
And so on. The newer gens have been no exception.
What needs change is the game design half of the equation. Whoever's running that can't iterate, and given the Legends games, can't innovate either.