Quoted By:
Gothitelle @ Choice Scarf
Ability: Shadow Tag
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Shadow Ball
- Hidden Power [Fighting]
- Trick
- Calm Mind
If you can manage to trick the choice scarf to something using a non-damaging move, you can set up as many calm minds as you like, and the opponent can do nothing about it, because they're locked into that move and can't switch because shadow tag keeps them in. Proceed to sweep most of the opponents team.
Yes, this set does have flaws, because she will most likely get killed quickly if the opponent isn't a complete idiot. but it's nice since most of the time the opponent will run a sr/spikes lead and you can take out most of the opponents team.