to devs other than what was already suggested:
- as much as I like the in-game trades, I wish there was a way to rename them, maybe if you beat Elite Four with them.
- would you consider bringing some of the tossed designs back?
>>56128297 I understand most of these, but I wish we still had Pekoi, Toadscool, Dumbloon or Shredrake, perhaps at least as cameos/Mist Stone related secrets.
- is it possible to increase backpack/PC capability at least slightly or add extra space for berries/stones? Furthermore, how hard would it be to rework how gen 2 PC Box work? the way it is currently, it's probably the only reason why gen 3 ROMhacks still feel superior due to being less clunky with Box switching and there's no Bill call if box is full, resorting you to drop anything you've worked on and go back to pokecentre.
- Is it possible to add info about what move does when learning it on your Pokemon? And I know it will be redundant with PSS gone, but I also wish there was a visual showing if a move is Special or Physical like in Pokemon Prism.
>>56139232Okay I'm now doing Bugsy and I think the biggest surprise is learning you can get not only Digespic from swarm fishing with Old Rod, but also Stranglure and Calcola before Bugsy if you fish in New Bark Town, don't remember if there's running implemented though so happy backtracking
>>56142155>>56142338Not them, but literally, scroll up
or learn what 'ctrl + f' is for if you're too lazy
>>56132967>>56133245>>56133234