>>48972511Okay, league time. Wally was pretty pathetic and I skipped as many trainers as I could in Victory Road (think you fight like 4 or 5 required trainers) so not too bad. Anyway:
>SidneyOranguru Flame Orbs Tyranitar as I believe AI always goes for Stealth Rocks turn one if it has it and can't kill you, then Ninetales removes his sand and I set up with Kommo-o.
In typical fashion, he sends out the proper counter, Cacturne, after I've killed the rest of his team - the Cacturne has a Sash, so I pivot to Sandslash to let hail chip it, then kill.
>PhoebeTeam - Mismagius, Golurk, Chandelure, Dusknoir, Aegislash, Banette. Kinda sloppy.
Togedemaru takes out Mismag, Decidueye Golurk, on Chandy, who's Scarfed, I send in Kommo-o to set up. I can take out Banette/Chandy, but Dusknoir is too bulky and has Ice Punch, so I pivot to Ninetales to slowly take it down thanks to its weirdly effective Shell Bell set. Oranguru finished off Aegislash.
>GlaciaAnother annoying one. Team - Abomasnow, Froslass, Walrein, Mamoswine, Glaceon, Mega Glalie.
Leading with Air Balloon Sandslash on her lead Scarfed Aboma baits Glaceon for Fire Blast (why the fuck does it have this) so I Iron Head then kill with Oranguru. She sends in Glalie, who's fairly easy to manage into a spot where I can get up Aurora Veil, pivot to Sandslash on EQ, set up 2 Swords Dances, then sweep.
>DrakeAnd finally an easy one. Though I did have to rely on luck a little bit. Lead Togedemaru on his lead Dragalge to Nuzzle, pivot to Ninetales to set up Aurora Veil, then send in Sandslash.
Hjs only way of touching me is Focus Blast, I needed to set up 3 SDs and a sub, obviously Focus Miss isn't great accuracy and he only has 4 of them (1 used on Toge at the start of the battle). So, could've gone bad, but hey, odds were stacked hard in my favor and it was a fairly simple dub afterwards.