>>53761898I was actually doing pretty well at keeping them roughly in my own order. I was calculating how many Protein and hatches I would need to give individual mons to make them all level up at the same pace. Like I had all the fully evolved starters even with each other for a long while. Unfortunately non-displayed decimal points ruined that for me, but I eventually started grinding for shinies anyway, which killed a lot of the organization I already had.
>>53761911>retardRude.
A Friend Safari that'd just have any non-EV available mons would be convinent, but how would that work with alt forms like Megas, Furfrou, Alcfremie, etc?
Not catching Pokemon means not gaining currencies though. And what do you mean by not having my EVs spread around?
And probably somewhere on the spectrum, yeah, but never officially diagnosed with anything like that.
>>53762052Yes, actually. I think part of my problem with it is that there's a loss of control there. Without a cap, it just any mon could theoretically just infinitely level up without user intervention and that bugs the crap out of me. If there was a hard cap that made it so any mon could not have more than like 50 EVs or something would help tremendously. Because then, once you're done, you're DONE and they are wildly growing out of control.
Like I made a backup save and tried the whole EV training thing just before adding the Magikarp island or whatever. I realized how wildly out of control my Magikarp was growing while just grinding out the island and wanted to vomit. Instantly restored my old save and kinda stopped playing.