>>35941875>URSGive them a bigger team and evolve their Poipole.
>Battle TreeGive more than just single and double battles. Maybe battles under certain conditions or only allowed to use Pokemon of a certain type, or certain generation. Mix up some challenges.
>Trainers in generalHave NPCs have bigger teams. It's so weird to go on Victory Road and have trainers still only have 2 or 3 mons each.
>PokedexKeep only requiring to finish the regional Pokedex to get the Shiny Charm (that was a blessing, really). Give us a National Dex post game.
>Post-Game StoryWhy not combine the International Police hunting UBs and Team Rainbow Rocket stories? Speaking of which, all of the Team leaders should have a full team.
>The story in generalNarrow it down to the important bits, and make sure the player character's growth is the primary focus. SM felt more like you were following Lillie's story instead of your own. USUM was a little better in this regard, but it didn't do enough to differentiate from SM's original story in general. I get that this was the point - it was an alternate version of the same story - but it just felt lazy.
>RibbonsI know that this is just a minor thing, but I like ribbons and I wanted to earn more for my team. There are only seven available (Alola Champion, Battle Royale Champion, Battle Tree, Battle Tree Master, Footprint, Best Friend, and Effort), and seeing how many other games gave out, it feels like too little.
>OtherNew Mega Evolutions would've been nice. And also, certain Pokemon could've been buffed, like Salazzle (the move tutors did fuck all for her).