>>24712457And what about fire types to deal with water types? Solarbeam? Takes 2 turns making it vulnerable to damage or easy to switch out of, under sun makes it instant, but if both types are already under the sun then its already giving the fire type a more even fight since waters halved.
Water got it best on ice beam/punch fire needs sun to use its best move so it needs setup and grass will just stay bad unless its physical to abuse rock slide/EQ