>>47601728So for a basic gameplay description
>world is made of multiple open sections (ex: pic related, first area from Stories 1)> battles are turn-based, usually 2v3, on the surface level you can pick 3 basic attacks for Rock-paper-scissors, Tech beats Speed beats Power>tame "Monsties" by sneaking into randomly generated dens and taking eggs, some eggs are rarer than others>monsties have attack tendencies to one if the 3 types, can also have elemental strengths or weaknesses and skills that use elemental attacks or apply status conditionsAs you go through the story different areas have different monsters, and the player gets new gear and skills. In Stories 2 you can also be assisted by NPCs and their monsties, making battles 3v3 or 4v3