>>24599593contd;
>>Normal type Eevee gets a megaevolution for the people that have always wanted to use it in competitive battles. >>HM's will make a return, but they'll be fast and streamline just how I described surf. Basically, they won't feel like chore to use.>>you can actually cut grass if you have the cut HM to avoid wild battles....A feature that has only been in Gen II>>you can headbutt trees again>>Fly will be more or less the same as ORAS, but you can actually skip the drawn out cutscenes.>>There will be an "easy mode" and a hard mode" that can be chosen before starting the game. Easy mode is basically the shit we're currently dealing with in Gen VI, but hard mode has a lot more "ace-trainers" all gym leaders have 5-6 pokemon.>>day night and seasons return>>Hard mode also has "danger zones" that appear at night. They are certain patches of grass (even at the very beginning of the game) where the wild pokemon are on average 5 levels higher than your highest level mon in your party. You'll be given plenty of warning before walking into these grassy areas...or you can just use Cut to mow through it.>>The professor gives you an option of the typical new starters or you can choose not to take them at all and he'll catch a random pokemon in the wild for you as your first pokemon. Oh and the tutorial on how to catch pokemon can be skipped. If you choose the random wild pokemon (whether its the generic Gen VII rodent or bird pokemon) you can't go back and get the starter (if the game is too hard without it) until you beat the first gym).I''ve got alot more stuff I can propose, but i'm losing interest since I know that none of this will ever come to fruition