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A proper remake is when you take the original game's concepts and overall vision, and make a brand new game to fulfill that vision to the fullest extent that the current hardware and technology will allow. FRLG did this with the GBA hardware, HGSS did this with the DS hardware, ORAS did this with the 3DS hardware, but BDSP absolutely does not do this in any way, shape, or form with the Switch hardware. It is not taking the original concepts of Gen 4 and making a new game out of them that fully utilizes the Switch hardware. It is instead taking the original game, as it existed on the DS, fetishizing that game's visual limitations, and translating its original superdeformed sprites into 3D. What you end up with is a literal representation of sprites that were meant to be figurative representations of the game world, because the original hardware wasn't capable of a more accurate visual representation of the concept art. Diamond and Pearl's world is not intended to be filled with superdeformed humans and trees that are all identical and the same size as said humans. But that is what you're getting in the remake. It blows my mind that there are people out there who played the DS games (or any of the 2D games for that matter) and thought that the world was literally some superdeformed world full of tiny people with massive heads. The lack of imagination and basic cognitive function you would have to have to interpret the game world like that, or to interpret this "remake" as a 1:1 remake, is fucking mindblowing. I honestly and unironically think that people who think this remake is faithful to the original game are mentally deficient, and I am not saying that to insult them, I just think that is the most likely case.