Quoted By:
Muppet (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 252 HP / 252 SAtk / 4 Spd
Mild Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- Superpower
UGH (Darmanitan) @ Choice Scarf
Ability: Sheer Force
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Flare Blitz
- Earthquake
- Zen Headbutt
- U-turn
Thirsty Mike (Poliwrath) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Bulk Up
- Substitute
- Waterfall
- Focus Punch
Boop! (Florges) (F) @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
IVs: 30 SAtk / 30 SDef / 0 Atk
- Moonblast
- Aromatherapy
- Wish
- Protect
Flowerfingers (Roserade) @ Choice Specs
Ability: Technician
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk / 30 SAtk / 30 Spd
- Energy Ball
- Dazzling Gleam
- Sludge Bomb
- Hidden Power [Fire]
Ozzy (Cofagrigus) @ Leftovers
Ability: Mummy
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Hex
- Pain Split
- Magic Coat
Florges used to run Toxic but I figured curing status in my own team was more beneficial than spreading it. I'd give Aromatherapy to Flowerfingers, but he's strictly offensive. I love this team, but Hydreigion got the boot recently, so if I had to make one change for OU I guess I'd replace Florges with Sylveon.