>>40222893>more linear than SM>cutscene over cutscene over cutscene>good performance in battle except for multihit attacks for some reason>chugs in the overworld when you unlock areas with trees or bring many big megas>really easy except on hard diff. which just inflates the enemy stats exponentially>each digimon has a cool signature attack, many with wonderful animations(some more than 1 even); this detracts from every other attack. To start with there are not many attacks in the game at all. Each Digimon has like 3 animations for them, physical, special and another. These are bad.>HM has less postgame than its predecessor, which wasn't already happy about it>CS cuts like 350 or so Digimon from the DS games, and some recolors are in while shit like Coronamon is completely forgotten>preorder DLC is fucking retarded>online was complete shit until HMAnd more. But i like the games.
>>40224792>Meanwhile Monster Hunter 4 ran at nearly 60 fps with full 3d.Anon let's not say bullshit now. 3U was the only one that went at 60, and that was just in empty closed areas without the moster around. It mostly went at 45. And 4U chugs constantly, Gore Magala makes it even worse than Generations's Gore Magala that has its own game locked at 30fps. And the models compared to Pokemon are way worse.